1. First and foremost:

All teams will have a Referee that will umpire their game, the Ref’s duties are to govern the rules of the sport as well as tracking scores for both sides. We understand that in all sports there are close calls (which may be correct/incorrect or disagreed with), it is your duty to respect that the umpires call is final, even if you disagree with the decision. Arguing or abusing the umpire can result in a ‘-1’ point deduction for your team, further altercations can result in the player being sent off, at the umpire’s discretion.

2. Teams on Court:

If your team plays in a Mixed Competition, players must arrange themselves boy, girl, boy, girl on rotations (or as close to that set-up as possible).

In the event of a team requiring substitutions, substitutions may only occur at the end of a set (or unless emergency – to avoid disrupting the game).

Rotations must always occur in a clockwise fashion and no player is permitted to stay in one position after a rotation. However, once the ball has been served, players are free to move and change positions during the rally (then resume correct positioning at the end of the point).

3. Serving:

The ball must be served approximately 1.5 metres from the back-right corner of the net, for each side (service outside of the box will be deemed a foul). The ball may be served under-arm or over-arm. If over-arm serving, you’re allowed the luxury of one missed ball toss, on the second toss, the ball must be served over or the player faults the serve. The ball may not contact any nets on service, otherwise the serve is a deemed a foul. Your team must rotate when you win the rally off the opponent’s service. Whether serving or receiving serve, you must always be in your correct rotation. Your team must play at least 2 shots when receiving the ball off service, if the rally is still alive after the first return, the ball may be returned over on the first shot if you choose to do so.

4. Double Hit or 2 Hits:

Balls that contact the same person twice will count as a double-hit (regardless if the ball is hard-driven). Any overhead set that has severe side spin/back spin/top spin may also be deemed a double-hit.

5. Carrying:

Any ball that has been raised in a lifting motion may be deemed a carry.
Any overhead set performed below the chin may be deemed a carry.
Any dunking/scooping-like motion may be deemed a carry.
Any ball that is lifted off of the fingers may be deemed a carry.

All of the above apply to a one-handed or two-handed set.

6. Blocking:

Players are allowed to block. Players may reach over the net during a block, but are not allowed to contact the net at any point (otherwise they’ll be called for a net foul). Players are allowed to block with either 1 or 2 hands. but only a 2 handed blocker is allowed the luxury of a second consecutive hit after the block.

7. Aggression:

Acts of aggression, whether a heavy kick or hit of the ball when returning the ball after a dead rally are not socially acceptable, and as such can be point deductible at the umpire’s discretion.

8. General Play:

The rally is deemed over once the ball has touched the floor, or the team’s 3 shot limited has expired (or umpire has called a foul during play). Players may not physically use the nets to assist the ball’s flight path. Player’s may not interfere with opposition players during rally (as this can be called a foul). The ball is allowed to contact the top net (except during serve), but the ball is not allowed to hit the top net and land on the opponent’s side of the court. If a player is bleeding, he/she must immediately get off court and seek assistance from staff.